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4.00
3.50
3.83
Spring 2025
ARCH 2070 (Formally 3070 Foundations in Design Thinking) introduces the fundamentals of Design, actively implementing the methods designers utilize for spaces, systems, and products. Open to the University, students learn interpersonal skills, a designing/making process, stakeholder/project management, and visual communication techniques. The course culminates in a demonstration showcase with opportunities for professional feedback.
4.11
3.72
3.72
Fall 2025
In this course we explore the delights and dilemmas of design. With paper, pencils, cardboard, and glue, we draw, sketch, and construct collages and architectural models. As we do so, we ask fundamental questions. What is design? What exactly do designers do when they design? What makes the practice meaningful, and what makes it difficult? To see work from past years, visit: https://web.arch.virginia.edu/designfundamentals/.
4.11
3.33
3.36
Fall 2025
A first course in structures for undergraduates to develop analytic and critical skills through both mathematical and visual investigation. Topics include statics, mechanics of materials, computer-based structural analysis, and the design and behavior of basic structural elements and systems.
4.33
1.00
3.75
Spring 2025
This seminar is about architectural design. Approximately twenty-five lecture/discussions span various aspects of design beginning with principles and including topics such as multiple ideas, multiple studies, abstraction, proportion and composition. Final topics include practical and esthetic considerations of design and materials. A class notebook is required for lecture notes and assignments of writings and drawings.
4.33
2.75
3.67
Fall 2025
An exploration of moviemaking through exercises in computer animation. Approximately five independently developed short animations constitute the work of the semester, culminating in a one- to five-minute long final movie project. It is anticipated that an interdisciplinary group of students admitted to the seminar will bring perspectives from across the visual & design arts. Movie projects may range in creative subject areas. Instructor Consent
4.83
3.00
3.65
Fall 2025
A comprehensive hands-on course in three-dimensional computer aided design that ranges from beginning to advanced methods in geometrical modeling, macro programming, and visualization used in design related disciplines. The class explores approaches to design made possible through computer-based methods. Lectures and workshops provide a conceptual and applied framework, examine state-of-the-art techniques today,and speculate on future advances
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Spring 2025
This course takes a systems perspective to study and design for sustainability in the built environment at various scales (e.g., materials, buildings, cities, and regions) and for different types of systems (e.g., physical, social, information). Students from SEAS, A-School, and other majors are welcome in this course, which emphasizes interdisciplinary design collaboration and diversity of thought. Grad course will have add¿l course requirement.
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3.68
Fall 2024
This is a studio based course on Architectural design thinking with a focus on creative approaches to analyzing and solving diverse problems.
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3.48
Spring 2025
This studio course emphasizes conceptualization and synthesis of complex programs in contemporary contexts at multiple scales.Prerequisite: ARCH 3010
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3.60
Spring 2025
This is a studio based course on Architectural design thinking with a focus on creative approaches to analyzing and solving diverse problems.Prerequisite: ARCH 3070
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