• CS 4730

    Computer Game Design
     Rating

    4.33

     Difficulty

    3.50

     GPA

    3.60

    Last Taught

    Spring 2026

    This course will introduce students to the concepts and tools used in the development of modern 2-D and 3-D real-time interactive computer video games. Topics covered in this include graphics, parallel processing, human-computer interaction, networking, artificial intelligence, and software engineering. Prerequisite: CS 3140 with a grade of C- or better

  • CS 4740

    Cloud Computing
     Rating

    2.88

     Difficulty

    2.24

     GPA

    3.62

    Last Taught

    Spring 2026

    Investigates the architectural foundations of the various cloud platforms, as well as examining both current cloud computing platforms and modern cloud research. Student assignments utilize the major cloud platforms. Prerequisite: CS 3140 with a grade of C- or better

  • CS 6456

    Operating Systems
     Rating

    3.67

     Difficulty

    5.00

     GPA

    3.63

    Last Taught

    Spring 2026

    Covers advanced principles of operating systems. Technical topics include support for distributed OSs; microkernels and OS architectures; processes and threads; IPC; files servers; distributed shared memory; object-oriented OSs; reflection in OSs; real-time kernels; multiprocessing; multimedia and quality of service; mobile computing; and parallelism in I/O. Prerequisite: Undergraduate course in OS; CS 6354 or instructor permission.

  • CS 4501

    Special Topics in Computer Science
     Rating

    3.77

     Difficulty

    3.03

     GPA

    3.63

    Last Taught

    Spring 2026

    Content varies annually, depending on instructor interests and the needs of the department. Similar to CS 5501 and CS 7501, but taught strictly at the undergraduate level. Prerequisite: Must have completed CS 2100 with a grade of C- or better. Additional specific requirements vary with topics.

  • CS 4710

    Artificial Intelligence
     Rating

    3.35

     Difficulty

    3.19

     GPA

    3.66

    Last Taught

    Spring 2026

    Introduces artificial intelligence. Covers fundamental concepts and techniques and surveys selected application areas. Core material includes state space search, logic, and resolution theorem proving. Application areas may include expert systems, natural language understanding, planning, machine learning, or machine perception. Provides exposure to AI implementation methods, emphasizing programming in Common LISP. Prerequisite: CS 3100 with a grade of C- or better

  • CS 4720

    Mobile Application Development
     Rating

    3.05

     Difficulty

    3.14

     GPA

    3.66

    Last Taught

    Spring 2026

    Mobile computing devices have become ubiquitous in our communities. In this course, we focus on the creation of mobile solutions for various modern platforms, including major mobile operating systems. Topics include mobile device architecture, programming languages, software engineering, user interface design, and app distribution. Prerequisite: CS 3140 with a grade of C- or better

  • CS 3240

    Software Engineering
     Rating

    3.37

     Difficulty

    2.63

     GPA

    3.71

    Last Taught

    Spring 2026

    Analyzes modern software engineering practice for multi-person projects; methods for requirements specification, design, implementation, verification, and maintenance of large software systems; advanced software development techniques and large project management approaches; project planning, scheduling, resource management, configuration control, and documentation. Prerequisite: CS 3140 with a grade of C- or better

  • CS 4774

    Machine Learning
     Rating

    3.37

     Difficulty

    3.05

     GPA

    3.74

    Last Taught

    Spring 2026

    An introduction to machine learning: the study of algorithms that improve their performance through experience. Covers both machine learning theory and algorithms. Introduces algorithms, theory, and applications related to both supervised and unsupervised learning, including regression, classification, and optimization and major algorithm families for each. Prerequisites: CS 3100 with a grade of C- or better. Background in topics covered in Probability and Linear Algebra is required.

  • CS 4750

    Database Systems
     Rating

    3.52

     Difficulty

    2.28

     GPA

    3.74

    Last Taught

    Spring 2026

    Introduces the fundamental concepts for design and development of database systems. Emphasizes relational data model and conceptual schema design using ER model, practical issues in commercial database systems, database design using functional dependencies, and other data models. Develops a working relational database for a realistic application. Prerequisite: CS 2120 and 3140 with a grade of C- or better

  • CS 3710

    Introduction to Cybersecurity
     Rating

    4.16

     Difficulty

    2.00

     GPA

    3.76

    Last Taught

    Spring 2026

    Introduces students to the fields of cybersecurity. Both non-technical issues, such as ethics and policy, and technical issues are covered. Students see and experiment with a wide range of areas within cybersecurity, including: binary exploitation, encryption, digital forensics, networks, and modern threats. Prerequisites: CS 2100 and CS 2130 or (CS 2100 place out test and CS 2130) with a grade of C- or better.