This hands-on course prepares students to read, evaluate, and design research in media studies. Drawing on critical, historical, administrative, and industrial traditions in the field, students will learn to assess β¦
This course provides the opportunity to offer a new course in the subject of Media Studies.
This course entails study of films originating from and/or identified with non-US nations and cultures. Topics include: introduction to a nation's cinematic achievements (e.g., Korean cinema); in-depth study of one β¦
Examines how television addresses women, how it represents women, and how women respond to the medium. Explores the relationship between the female audience and television by focusing on both contemporary β¦
This course provides an overview of the enduring genre of the American Western in its classic and revised forms. The course will address the social and historical contexts informing the β¦
Disability is a pervasive, yet little studied, dimension of popular media. This class considers the stereotypes, interventions, and politics of on-screen images of disability as well as the ways in β¦
Accessibility--building digital technologies that they can be used by people with disabilities--involves specific technological, critical, and interpersonal skills. This teaches practical web development skills alongside theoretical questions about the meanings β¦
This course will examine how the US news media is organized, what gets news coverage and why, and the role the news media plays in our democracy. Issues will include β¦
This course is an introduction to the field of Game Studies, surveying theories of play and research on contemporary videogames to non-digital, analog, and "folk games." Historic tensions and debates β¦
The growth of media industries in China sits at the intersection between commerce, technology and policy. The objective of the course is to cultivate a rigorous understanding of the theoretical β¦
This course addresses the medium of comics, including comic books, graphic novels, la bande dessinee, fumetti, and manga. Addressing comics as media, we will investigate comics form, publishing, creative movements, β¦
This course approaches the design and creation of "interactive stories." Over the term, students will develop prototypes of multiple interactive storytelling media (interactive fiction, games, simulations, scenarios), balancing an understanding β¦
This course studies the relationship between social media and Global South societies. Students in this course will analyze the various theories related to the effects and affordances of social media β¦
This course explores the origins and impacts of American hip-hop as a cultural form in the last forty years, and maps the ways that a local subculture born of an β¦
This course examines the history of athletes as activists and the media's coverage and understanding (and at times, misunderstanding?) of those movements. How did the media cover early protests and β¦
Money is one of the oldest media technologies in the world, but in recent years a variety of experiments from Venmo to Bitcoin have emerged, promising to reinvent the form β¦
Measuring "value" is an important feature of media industries and contemporary life more broadly. This class asks how value is determined, according to what value systems, through what systems of β¦
This class examines computer-mediated communication forms known as "social media." What makes these technologies "social" or "media"? From algorithms to selfies, most aspects of social media have been met with β¦
Using a mix of scholarly and popular-press readings and an examination of digital artifacts, we will analyze the creations and contributions of Black digital culture from the mid-90s to the β¦
Provides an opportunity for students to get credit for field work, in the area of media studies. Students must put a proposal together for the project with a faculty sponsor, β¦