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Guilford's section of 1620 is definitely harder and more time consuming than other sections. He tells you this straight up the first day of class, but it's still easy to get an A. When I took it, it was a semester long team-based project with the goal of building some product that hasn't been invented before. Sounds impossible, but it isn't. You definitely put in a lot of work to the project, but coming out with some working product is pretty amazing. I also have talked about this project in every interview I've ever had -- it's always a hit.
This class is all about self interest, and that's something really cool for a first year class. He just guides you along the way. You as the students get in groups and identify a problem, brainstorm a solution, and then actually get to build and test your prototype. The walk/bike to Stacey Hall can be a bit rough/annoying once in a while, but this class is totally worth it! I'm very glad I got this section of the course! (Be careful and always read ALL of the instructions/directions he give you for an assignment!!)
This definitely one of the hardest intro to engineering sections, but also the most useful. Unlike other sections we actually learned the engineering design process, and used it to actually develop an invention. I learned so many useful shop skills that will help me throughout life. Professor Guilford is insanely smart and efficient, and is always available to answer questions, whether engineering related or advising related. I suggest this course if you are genuinely interested in being immersed in the engineering process.
Dr. Guilford was an excellent professor. This class is very different than other 1620s. Other 1620s focus on the different types of engineering and are minimal work. An easy A. This is not that class. However, if you want a gratifying, learn-a-lot, practical class, this one fits that. It's very hands-on. It's all centered around one "choose-your-own" project where you identify a problem and build a solution for it from scratch. No prior experience is necessary. At the end (hopefully) of the semester, you present a functional prototype that is all yours (to patent, sell, do nothing, etc.). It's a lot of work spent in Stacey Hall (the workshop) outside of class, but once shop starts, class is only 1 day a week. You end up spending around 2-3 hours per day a few days a week (~7/week). Overall, I would highly recommend this class if you're willing to work, because the end goal is very satisfying.
Professor Guilford, while at times a giant pain in the butt and not very kind, is amazing. The times he's a pain is when he doesn't like what you've done with your project, but looking back on it, I realized that my group needed it in order to have a nice, professional final product. He really comes through when you need it. The whole entire class is just one group project - very fun, very relevant. My group ended up becoming great friends. I wouldn't have changed this experience for the world. Definitely take Guilford's class if you can.
Professor Guilford is a great guy. This section of the course is definitely more work and harder than the others, but it's so worth it. At the end of the semester, you have a final, physical product in your hands. The project you choose with your group, it can literally be anything..as long as you can build it. You don't need any experience before going into this class..you learn everything you need. Before taking this class, I had no idea how to use machines like drill presses and tables saws and such...but now I do :)
As a required class goes, 1620 can be great depending on your professor. Professor Guilford is absolutely amazing in my opinion. He's personable and always left me feeling inspired. His method for teaching 1620 is a lot different to other professors from what I've heard. It isn't a traditional sit in class lecture. You meet in class 1 out of the 3 days you have it and spend the rest of your week working on your group project. It can be extremely fun, but it is hard work and takes dedication to get to Stacy Hall each week. If you don't mind putting in some extra work and want a brilliant professor, take his section.
Guilford is a fairly awesome professor that is fairly approachable in and out of class. He takes the class in a much more hands-on direction compared to other ENGR 1620 classes. This is nice and difficult at the same time as there is a major group project and presentation at the end of the semester. This can eat into your free time, but isn't much of an inconvenience. Besides that, there are some lectures dedicated to future job and just general life planning. These were rather nice as they allowed us to level our concerns and observations of college thus far. Overall, I thoroughly enjoyed the class.
This class is absolutely egregious. At least for my year, the entire grade was dependent on one project. You didn't even have many options to choose from, so you probably ended up with someone's idea that you didn't like working on. Furthermore, the professor didn't help much at all, and it seemed at times he was fabricating solutions that weren't pertinent to the project. Take this class with another professor who will give straight-forward assignments.
If its the same as when I take it, you have about 2-3 weeks in the classroom brainstorming problems and solutions you can make. You then go to the workshops for the rest of the semester to actually build your solution to any problem on Grounds. You don't have class during this time, you only go to the shops- 150 minutes a week whenever you want to in the afternoon. It's a pretty rewarding class since you actually have a finished product at the end. It's definitely harder than other 1620 sections, but there is no reading, writing, etc. So if you like working in machine shops, take this section. Guilford isn't always consistent with what he wants in the 2 PowerPoint presentations you have to do, but overall a pretty cool class.
The BME Intro to Engr. Course was definitely interesting and a good start to understanding what Engineering is about. Although not directly related to BME, you have to start somewhere. You have to learn how to work in groups and deal with any problems that may (and WILL) come up with your project. Try to enjoy your time in the workshop, it makes a huge difference!
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